Skeleton
Armed, animated, skeletal remains of another creature, typically encountered in graveyards, crypts, and other places of death.
- Always attack.
- Takes double damage from blunt weapons.
- Takes half damage from edged weapons.
Undead
- Make no sounds before attacking.
- Immune to poison and other effects that only affect living creatures.
- Immune to mind reading / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).
Subtypes
- Skeleton (Standard): Humanoid variety.