Skeleton
The armed, animated, skeletal remains of a medium-sized humanoid, typically encountered in graveyards, crypts, and other places of death.
| Hit Dice | 1 (4hp) |
| Armor Class | 12 (natural) |
| Attacks | 1 (+0) @ 1d6 (scimitar or other weapon) |
| Movement | 20’ |
| Save | 12 (1) |
| Morale | 12 |
| Alignment | Chaotic |
Undead
- Make no sounds before attacking.
- Immune to poison and other effects that only affect living creatures.
- Immune to mind reading / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).