Ymmyrr, Diamond Dragon God of Neutrality

The avatar of Ymmyrr, the Dragon God of Neutrality and god of crystalline dragons, who usually manifests as an enormous, intelligent dragon with glistening, diamond scales.

  • Epithets: The Everlasting, Diamond Master of the Scales, Keeper of the Balance, Slumbering Monarch of Eternity.
Hit Dice 18*** (81hp)
Armor Class 21
Attacks 2 (+11) @ 2d8 (claw) & 1 @ 7d10 (bite), or breath
Movement 30โ€™ / 80โ€™ flying
Save 2 (18)
Alignment Neutral
  • Immune to damage from non-magical weapons.

  • Any damage taken is reduced by 50%.

  • Always leads with breath weapon for attack.

  • Will surrender if subdued (reduced to 0 hp by nonlethal attacks).

  • Based on age, size could vary by up to 3 HD.

  • Can speak and use arcane magic, knowing 1d4 1st level spells, 1d4 2nd level spells, 1d4 3rd level spells, 1d4 4th level spells, 1d3 5th level spells, and 1d2 6th level spells.

  • 5% chance of sleeping (-2 AC while asleep).

Breath Weapons

Spews multiple breath weapons from mouth: a cloud of disintegration gas or a 100โ€™ long line of lightning.

  • Cloud of disintegration gas is 50โ€™ long, 40โ€™ wide, 20โ€™ high.
    • All caught must Save vs Blasts or be annihilated.
  • 100โ€™ long line of lightning is 5โ€™ wide along whole length.
    • All caught in area take damage equal to dragonโ€™s current hit points, Save vs Blasts for half.
  • Can be used up to 3x per day total.
  • Immune to own breath weapons, automatically saves vs related attacks.

Shape Change

Can assume the form of nearly any creature of the same size or smaller, including humanoids.

  • Known forms:
    • A diamond animal (like a cat or an owl).
    • An astral druid named Zalderot the Arbiter.
    • A monk named Aphio.

Astral Gliding

While on astral plane, can use currents to move at travel speed.

Planar Roar

Can roar to opens a 10โ€™ diameter portal to the astral plane 1d6 x 10โ€™ away.

  • Portal remains open for up to 1d6 turns, closing 1 turn after the dragon passes through.

  • 30% chance to reach specific place in the astral plane (if desired), otherwise the portal opens at a random point.

  • Can be used up to once per week.

  • Canโ€™t be used while on the astral plane.

  • All non-dragons within 30โ€™ must save vs spells or be stunned for 1d4 rounds.