Tortokin

Requirements Minimum WIS 9
Ability modifiers –1 DEX, +1 STR
Languages Alignment, Common, Aquon[1]

Tortokin are a race of relatively tall (5.5’) reptilian-looking humanoids with leathery, earth-toned skin and large, dark, tortoise-like shells on their backs capable of containing their entire bodies. They rarely wear any clothing, preferring instead to use belts and harnesses to carry their belongings.

Available Classes and Max Level

  • Assassin: 7th
  • Barbarian: 10th
  • Bard: 9th
  • Cleric: 10th
  • Corsair: 7th
  • Druid: 10th
  • Fighter: 8th
  • Knight: 8th
  • Mystic: 10th
  • Paladin: 8th
  • Priest: 10th
  • Ranger: 9th
  • Sorcerer: 8th
  • Thief: 7th
  • Warlock: 8th
  • Wizard: 8th

Protective Shell

  • Shell provides protection as indicated.
  • Cannot wear other armor.
Tortokin Armor Class
Level Armor Class
1-4 13
5-8 15
9+ 17

Claw Attack

Natural claws that can be used to make an attack, dealing an additional 1d2 damage on a successful hit.

Hold Breath

Can hold their breath for up to 1 hour.


  1. The language of water elementals. ↩ī¸Ž