Rhinokin

A grey, rhinoceros-like humanoid with four digits and a long horn protruding upwards from their face.

Ability modifiers +1 STR, -1 WIS
Languages Alignment, Common, Greyok
Size Medium

Horn

  • Natural horn protruding upwards from tip of nose
  • Can be used to make a melee attack, dealing damage as a mace (1d6 blunt) on a successful hit.

Natural Armor

Tough, leathery skin grants +2 AC while not wearing armor.

  • Can be combined with a shield.

Powerful Build

  • +3 to Strength (STR) checks.
  • Armor and weapons must be tailored to size.
  • Can wield any two-handed melee weapon with only one hand.
  • Counts as a large character for determining carrying capacity.