Dwarf (Race)

Short and hairy demihumans with an affinity for mining and crafting.

Requirements Minimum CON 9
Ability modifiers -1 CHA, +1 CON
Languages Alignment, Common, Dwarvish, Gnomish, Goblin, Kobold

Stout, bearded demihumans, about 4’ tall, who usually live underground and love gold, crafting, fine food, and strong drink.

Available Classes and Max Level

  • Assassin: 7th
  • Barbarian: 10th
  • Bard: 9th
  • Cleric: 10th
  • Corsair: 7th
  • Druid: 10th
  • Fighter: 8th
  • Knight: 8th
  • Mystic: 10th
  • Paladin: 8th
  • Priest: 10th
  • Ranger: 9th
  • Sorcerer: 8th
  • Thief: 7th
  • Warlock: 8th
  • Wizard: 8th

Detect Secrets & Traps

2-in-6 chance of detecting construction tricks (secret doors, panels, etc.) or non-magical room traps while underground.

Infravision

Can see heat signatures up to 60’, even in total darkness.

Hear Noises

2-in-6 chance (ex: when listening at a door).

Resilience

Natural fortitude and resistance to magic grants bonus to saves vs poison, spells, and wielded items (wand, rods, staves, etc.), based on CON:

Dwarf Save Bonus
CON Bonus
6 or lower 0
7-10 +2
11-14 +3
15-17 +4
18+ +5

Small Stature

  • Can only use small or normal sized-weapons.
    • Cannot use longbows or 2-handed swords.