Dwarf

A stout, bearded demihuman, about 4’ tall, who typically lives underground and loves gold, crafting, fine food, and strong drink.

Requirements Minimum CON 9
Ability modifiers -1 CHA, +1 CON
Languages Alignment, Common, Dwarvish, Gnomish, Goblinoid
Size Medium
  • Smell Gold: With a successful WIS check, knows the direction to the nearest stash of gold within 100’.

Magical Resilience

Gains a bonus to all saves vs poison, spells, and wielded items equal to CON bonus + 2.

  • Immune to the paralysis inflicted by ghouls.

Subterranean Perception

  • 60’ infravision
  • +3 when searching for construction tricks (secret doors, panels, etc.) or non-magical room traps while underground.
  • +3 when listening for noises.

Small Stature

Can only use small or medium sized-weapons.

  • Cannot use longbows or 2-handed swords.