Gloves of Ha'duu'kyn
A pair of finely-made, fingertip-less gloves of black leather, stamped in red with fire iconography.
Contents

Flare
When the command word (Ha’duu’kyn) is spoken while the gloves are aimed at target point up to 40’ away, a burst of flame shoots from them and engulfs the target.
- Holds up to 3 charges.
- Each activation uses a charge.
- Counts as an action in combat.
- Deals 2d4 damage +1d4 additional damage vs cold (“frost” or “ice”) or flammable (treefolk, zombies) creatures.
- Save vs Wielded for half damage.
- Regains one charge for each hour spent near a strong source of flame (ex: campfire, hearth) or each shift (8 hours) near a small source of flame (ex: candle).