Staff of Adani
A lightweight, platinum quarterstaff, about 6β long, etched with arcane symbols and set with 2 small gems towards the center, one red and one blue.
- +2 to attack and damage rolls (1d4+2 / 1d6+2).
- Light to use, but feels heavy when swung.
- Wielder may cause the staff to grow or shrink on command by touching the correct gem.
- Can be any length between 5β and 15β
- When length > 5β, gains Reach property, allowing wielder to make a melee attack against a foe within reach of the staff.
- When 10β long or greater, counts as pole for jumping, leaping, or balancing (ex: on a tightrope).
Staff Properties
- Blunt: No cutting edge, may be wielded by a cleric.
- Reach: Grants a extra 5-15β reach for determining melee range.
- Versatile: At start of combat round, if offhand is free, may choose to have staff deal 1d6 base damage for that round while gaining the following properties:
- Slow: Always attacks last in a round.
- Two-handed: Requires two hands to use.