Staff of Adani

A lightweight, platinum quarterstaff, about 6’ long, etched with arcane symbols and set with 2 small gems towards the center, one red and one blue.

  • +2 to attack and damage rolls (1d4+2 / 1d6+2).
  • Light to use, but feels heavy when swung.
  • Wielder may cause the staff to grow or shrink on command by touching the correct gem.
    • Can be any length between 5’ and 15’
    • When length > 5’, gains Reach property, allowing wielder to make a melee attack against a foe within reach of the staff.
  • When 10’ long or greater, counts as pole for jumping, leaping, or balancing (ex: on a tightrope).

Staff Properties

  • Blunt: No cutting edge, may be wielded by a cleric.
  • Reach: Grants a extra 5-15’ reach for determining melee range.
  • Versatile: At start of combat round, if offhand is free, may choose to have staff deal 1d6 base damage for that round while gaining the following properties:
    • Slow: Always attacks last in a round.
    • Two-handed: Requires two hands to use.