Wizard (Class)

A magic user, often in robes, who memorizes spells from their spellbooks.

Hit Dice 1d6
Maximum Level 14
Armor None
Weapons Dagger, staff, 1-handed magic weapons
Languages Alignment, Common

Arcane Magic

Wizard Lore

  • INT check to identify arcane magic items or spell effects, or remember wizarding lore.

Stronghold

  • After 9th level, may construct a stronghold (usually a tower).
  • 1d6 apprentices of levels 1–3 will then arrive to study under them.

Advancement

Level Advancement
Level XP HD Atk
Mod
Saving Throws Spells Per Day
D[1] W[1:1] P[1:2] B[1:3] S[1:4] 1 2 3 4 5 6
1 0 1d6 0 13 14 13 16 15 1 - - - - -
2 2,500 2d6 0 13 14 13 16 15 2 - - - - -
3 5,000 3d6 0 13 14 13 16 15 2 1 - - - -
4 10,000 4d6 0 13 14 13 16 15 2 2 - - - -
5 20,000 5d6 0 13 14 13 16 15 2 2 1 - - -
6 40,000 6d6 +2 11 12 11 14 12 2 2 2 - - -
7 80,000 7d6 +2 11 12 11 14 12 3 2 2 1 - -
8 150,000 8d6 +2 11 12 11 14 12 3 3 2 2 - -
9 300,000 9d6 +2 11 12 11 14 12 3 3 3 2 1 -
10 450,000 9d6+1 +2 11 12 11 14 12 3 3 3 3 2 -
11 600,000 9d6+2 +5 8 9 8 11 8 4 3 3 3 2 1
12 750,000 9d6+3 +5 8 9 8 11 8 4 4 3 3 3 2
13 900,000 9d6+4 +5 8 9 8 11 8 4 4 4 3 3 3
14 1,050,000 9d6+5 +5 8 9 8 11 8 4 4 4 4 3 3

  1. D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells ↩︎ ↩︎ ↩︎ ↩︎ ↩︎