Paladin

Holy (or unholy) knights on a quest for their deity.

Requirement Minimum CHA 9
Hit Dice 1d10
Armor Any (including shields)
Weapons Any
Languages Alignment, Common

Core Features

  • Blessed Health: Immune to all diseases
Paladin Features
Level HD Atk Save Spells
1 2 3
1 1d10 0 12 - - -
2 2d10 0 12 - - -
3 3d10 0 12 - - -
4 4d10 +2 10 - - -
5 5d10 +2 10 - - -
6 6d10 +2 10 - - -
7 7d10 +5 8 - - -
8 9d10 +5 8 - - -
9 9d10 +5 8 1 - -
10 9d10+2 +7 6 2 - -
11 9d10+4 +7 6 2 1 -
12 9d10+6 +7 6 2 2 -
13 9d10+8 +9 4 2 2 1
14 9d10+10 +9 4 3 2 2

Saving Throw Mods

  • +1 to Save vs Blasts (-2 overall)
  • +1 to Save vs Spells (-3 overall)

Aestheticism

  • Own minimal possessions
  • Can only keep one magical weapon, one magical shield, and one magical suit of armor
  • Must give at least 10% of income to religious order

Divine Magic

  • Gains spell casting at level 9, can pray to cast spells.
  • Must have a holy symbol
  • Must remain faithful to alignment, clergy, and religion.
  • Paladin Spell List

Lay on Hands

  • Heal 2 HP / level once per day
  • After 5th level, may cure disease once per week

Stronghold

  • After 9th level, can establish or build a stronghold (at half price, if in good favor with deity).
  • Once established, attracts loyal followers (5d6 x 10 fighters of level 1–2), who never check morale.

Turn Undead

Roll 2d6 and consult table below:

Turn Undead Result
Level Monster Hit Dice
1 2 2* 3 4 5 6 7-8 9-10 11-12 13-14 15-16 17-18
3 7 9 11 – – – – – – – – – –
4 T 7 9 11 – – – – – – – – –
5 T T 7 9 11 – – – – – – – –
6 D T T 7 9 11 – – – – – – –
7 D D T T 7 9 11 – – – – – –
8 D D D T T 7 9 11 – – – – –
9 D D D D T T 7 9 11 – – – –
10 D D D D D T T 7 9 11 – – –
11 D D D D D D T T 7 9 11 – –
12 D D D D D D D T T 7 9 11 –
13 D D D D D D D D T T 7 9 11
14 D D D D D D D D D T T 7 9

Results

  • Dash (–): Turn attempt fails
  • Number: If roll is equal or higher than this number, turn succeeds
  • T: Turn succeeds
  • D: Turn succeeds, monsters destroyed

Successful Turn

  • Roll 2d6 to determine total number of HD affected.
  • Turned undead move away from cleric in full retreat until attacked.
  • Lowest HD undead are affected first.

Warhorse

  • After 4th level, may summon a holy warhorse (HD 5+5, AC 14, MV 60’).
  • If lost, can’t get another for at least a year.