Hammerhead Shark
Fierce, unpredictable sea predators, 20β long, with tough, light grey skin, and known to stun their prey by ramming them.
Hit Dice | 6 (27hp) |
Armor Class | 15 |
Attacks | 1 (+3) @ 2d8 (bite) OR 1 @ stun (ram) |
Movement | 60β swim |
Save | 12 (3) |
Morale | 7 |
Alignment | Neutral |
- Victims of ram attack must Save or be stunned for 1d8 rounds.
Frenzy
Frenzy triggered by blood in water within 300β.
During frenzy:
- Attacks each round, and
- Skips morale checks.