Priest (Creature)

A holy (or unholy) divine magic user on a mission for their deity.

Hit Dice 1d6 (3hp)
Armor Class 10 (robes)
Movement 40’
Attacks 1 (0) @ staff (1d4) or spell
Attack Modifier 0
Alignment Any
Save As Priest
Morale 7
  • Leader: Groups of 4+ are led by a higher level priest or cleric (1d4 HD higher). Roll or determine spells as needed.
  • Spells: Number and type of spells are determined by level.
  • Non-human Modifiers: Non-human priests may have additional abilities or modified statistics.
Higher-Level Priests
HD HP AC Atk Mod Damage Morale
3d6 10 11 +2 1d4 8
5d6 17 12 +4 1d4+1 8
7d6 24 13 +6 1d4+1 9
9d6 31 14 +7 1d6+1 10

Short Stat Blocks

> HD 1d6 (3 hp); AC 10; MV 40'; Atk 1 (0) @ 1d4 (dagger); AL Any; ML 7
> HD 3d6 (10 hp); AC 11; MV 40'; Atk 1 (+1) @ 1d4 (dagger); AL Any; ML 8
> HD 5d6 (17 hp); AC 12; MV 40'; Atk 1 (+2) @ 1d4+1 (dagger); AL Any; ML 8
> HD 7d6 (24 hp); AC 13; MV 40'; Atk 1 (+3) @ 1d4+1 (dagger); AL Any; ML 9
> HD 9d6 (31 hp); AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 10