Mule

A horse / donkey hybrid used as a beast of burden.

Hit Dice 2 (9hp)
Armor Class 12 (natural)
Attacks 1 (+1) @ 1d6 (kick) or 1 (+1) @ 1d3 (bite)
Movement 40’
Save 14 (0)
Morale 8
Alignment Neutral
  • Can be taken underground (at GM’s discretion).
  • May attack if threatened, but cannot be trained to attack.
  • Can carry up to 200 lbs at full speed, or up to 400 lbs at half-speed.