Kho'pru
Intelligent, heat-loving amphibians with smooth heads, large eyes, tentacled sphincter-mouths, humanoid torsos with webbed, clawed hands, and 3 fluke-like tails for their lower bodies, with each tail ending in a sharp claw.
Hit Dice | 8+4 (40hp) |
Armor Class | 16 (natural) |
Movement | 10’ / 50’ Swim |
Attacks | 1 (+7) @ 1d4 (bite), 1 (+7) @ 3d6 (tail squeeze) OR Charming Power |
Alignment | Chaotic |
Save | 8 (F9) |
Morale | 7 |
- +2 on saves vs magic.
- Attacks by biting while wrapping tails around victim.
Charming Power
Rather than attacking, may force target within 30’ to Save vs Death or become willing servant of the Kho’pru.
- Kho’pru gains access to memories of victim.
- While charmed, victim appears normal, but is secretly committed to Kho’pru.
- Victim gets new save every month.
- Charm can be broken by Dispel Magic or death of controlling kho’pru.
- On successful save, immune to charming power from kho’pru for 24 hours.
Short Stat Blocks
> HD 8+4 (40 hp); AC 16; MV 10' / 50' Swim; Atk 1 (+7) @ 1d4 (bite), 1 (+7) @ 3d6 (tail squeeze) OR Charming Power; AL C; ML 7; XP 650