Jakkra

A 6โ€™ tall, jackal-headed humanoid covered in short, dark fur, and sporting a long snout and sharp, pointed ears.

Hit Dice 2d6 (7hp)
Armor Class 14 (natural + leather)
Movement 40โ€™
Attacks 1 (+1) @ weapon (2d4 or by weapon +1)
Alignment Chaotic
Save 12 (2)
Morale 8 (8 with leader)

Tribes

Jakkra tend to live in wandering tribes of 20-100.

  • For every 10 Jakkra, one of them is a leader with HD3d6 (10hp)
  • For every 40 Jakkra, one of the leaders is either a priest or wizard of level 3.
  • Each tribe is ruled by a chieftain with HD4d6 (14hp) who deals +2 damage.
    • They are protected by 5d6 HD3d6 bodyguards who deal +2 damage.

At Higher Levels

Higher-Level Jakkra
HD HP AC Atk Mod Damage
2d6 7 14 +1 weapon+1
3d6 10 15 +2 weapon+2
4d6 14 15 +3 weapon+2