Draugr Horse
A powerful, frozen, desiccated, undead corpse of a war horse.
Hit Dice | 3d8 (13hp) |
Armor Class | 12 |
Attacks | 1 (+2) @ 2d6 (hooves) |
Movement | 40’ |
Save | 12 (2) |
Morale | 10 |
Alignment | Chaotic |
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Usually found in frozen regions.
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Immune to damage from cold and non-magical, non-silver weapons.
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When in melee, both rider and horse can attack.
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Carries 400 lbs at full speed, 800 lbs at half speed.
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When horse or rider reaches 0 HP, shatters into ice crystals.
Charge
Grants double damage to rider’s lance.
- Can’t use while in melee.
- Can’t attack same round when used.
- Requires a clear run of 60’ (20 yards).
Undead
- Make no sounds before attacking.
- Immune to poison and other effects that only affect living creatures.
- Immune to mind reading / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).