One of the common people (artists, beggars, children, craftspeople, farmers, fishermen, housewives, scholars, slaves, etc.).

Hit Dice 2hp
Armor Class 10 (clothes)
Movement 40’
Attacks 1 (-1) @ 1d2 or weapon
Attack Modifier 0
Alignment Any, usually lawful
Saving Throws D14 W15 P16 B17 S18
Morale 6

Non-human Modifiers: Non-human commoners may have additional abilities or modified statistics.