Camel

A cantankerous beast of burden which lives in dry climates.

Hit Dice 2 (9hp)
Armor Class 12 (natural)
Attacks 1 (+1) @ 1d4 (hoof) or 1 (+1) @ 1d3 (bite)
Movement 50’
Save 12 (1)
Morale 7
Alignment Neutral
  • Cannot make a charge attack while mounted on a camel.
  • Prone to biting or kicking any creature near them, including their owners.
  • After drinking, can survive up to 2 weeks without further water.
  • Moves at full speed through deserts and broken lands.
  • Can carry up to 300 lbs at full speed, or up to 600 lbs at half-speed.