Camel
A cantankerous beast of burden which lives in dry climates.
Hit Dice | 2 (9hp) |
Armor Class | 12 (natural) |
Attacks | 1 (+1) @ 1d4 (hoof) or 1 (+1) @ 1d3 (bite) |
Movement | 50’ |
Save | 12 (1) |
Morale | 7 |
Alignment | Neutral |
- Cannot make a charge attack while mounted on a camel.
- Prone to biting or kicking any creature near them, including their owners.
- After drinking, can survive up to 2 weeks without further water.
- Moves at full speed through deserts and broken lands.
- Can carry up to 300 lbs at full speed, or up to 600 lbs at half-speed.