Bloodmage

An arcane spellcaster that uses their own life force to cast spells.

Hit Dice 1* (4hp)
Armor Class 10
Movement 40’
Attacks 1 @ dagger (1d4) or spell
Attack Modifier 0
Alignment Any
Save 13 (as Bloodmage class)
Morale 7
  • Casts spells by shedding blood (1 HP / spell level cast).
  • Has 1d4-1 spells available (determined by level).
  • Typically carries a spellbook (or equivalent) with all known spells in it.
  • Non-human bloodmages may have additional abilities or modified statistics.
  • 50% chance groups of 4+ are led by a higher level bloodmage (1d4 HD higher).
    • Roll or determine spells as needed.
Higher-Level Bloodmages
HD HP AC Atk Mod Damage Morale Spells Available Save
3* 13 11 +1 1d4 7 1d6-1 13
5** 22 12 +2 1d4+1 8 1d8-1 13
7** 31 13 +3 1d4+1 8 1d10-1 11
9*** 40 14 +4 1d6+1 9 2d6-2 11
11*** 49 15 +6 1d6+2 9 2d8-2 8
13**** 58 17 +8 1d6+2 10 2d10-2 8

Short Stat Blocks

> HD 1d6* (4 hp), AC 10; MV 40'; Atk 1 (0) @ 1d4 (dagger); AL Any; ML 7
> HD 3d6* (13 hp), AC 11; MV 40'; Atk 1 (+1) @ 1d4 (dagger); AL Any; ML 7
> HD 5d6** (22 hp), AC 12; MV 40'; Atk 1 (+2) @ 1d4+1 (dagger); AL Any; ML 8
> HD 7d6** (31 hp), AC 13; MV 40'; Atk 1 (+3) @ 1d4+1 (dagger); AL Any; ML 8
> HD 9d6*** (40 hp), AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 9
> HD 11d6*** (49 hp), AC 15; MV 40'; Atk 1 (+6) @ 1d6+2 (weapon); AL Any; ML 9
> HD 13d6**** (58 hp), AC 17; MV 40'; Atk 1 (+8) @ 1d6+2 (weapon); AL Any; ML 10